Wednesday 24 August 2011

Done and Dusted

O hai,

Well, I just finished up drawing the turnarounds for the final design of the Banshee spacecraft, which I had mentioned in an earlier post. The design was still in the development stage at the time that I had posted the art for it.


And, as promised, I have here the final turnaround for that ship. I am glad to have finished it ahead of schedule and how the final design looks. It was pretty fun designing this and I cannot wait until I get to see the final 3D model for it. Should be fun :)

Ciao

Friday 19 August 2011

This. Is. Simply. Beautiful

Nothing new so far, still working on the turnarounds for the ship and just been at home for the past few weeks. Could really use a change in scenery soon. Nonetheless, this is just an inspiration post and you're in for a treat

Enough said, this is just an amazing piece of work. You'll be dead on your tracks with it.

The Third & The Seventh from Alex Roman on Vimeo.


Enjoy, because I did

Tuesday 9 August 2011

Open for business

Hey guys,

Happy to announce that commissions are now open. For now, I'll only take in seven commissions at a time, because I have commitments to other projects which have deadlines within the month, so please bear with me for the next couple of weeks. Now, most of you (especially those who are familiar with, and use DeviantART) are accustomed to fixated prices for particular types and, I guess, the amount of artwork (such as busts or lineart or cell-shaded etc.).

That's all well and good, as it is a plus for those with tight budgets. However, this is where it becomes a little different:

The way I work is that I treat you as my client, where there is a brief for me to follow and will keep communicating with you to ensure that the work is to your liking from start to finish. I don't have fixed rates, but I will give you a quote as to how much it may set you back, depending on the time I can spend on your request and how complex your request is. I try and work with most things and subject matters, but here's a couple of the things I can offer:

- Linearts (from busts to full body)
- Character and Vehicle Design
- Full-detail centrefold/cover pieces

For those who do know me as an artist, I specialise in traditional mediums such as coloured pencils and ink. I've got what I feel is a basic grasp of the digital medium, but I've used digital in my design works, so to be up to par with industry standards.

Commission Slots (these will be updated as they come):

1. -
2. -
3. -
4. -
5. -
6. -
7. -

Examples of my work can be seen in my DeviantART (schwarze1.deviantart.com) and some of the earlier posts in this blog. But other than that, that's all there is to it. For any further queries, or if you would like to get a quote, you can drop a line to my email (djgutierrez07@live.com)


Have a nice day

Monday 8 August 2011

August Already?

Hey guys,

Time really flies when you get busy, but I can't believe it's August already. Moving right along, I'm just going to upload a couple of pieces of artwork that I have done for another client. This time, I've started off with designing one of the ships that they will model and use in their project. It's been given the green light for final design and turnarounds, so I've been at work with cleaning the lines up and giving it that edge that will make it stand out.

The design process was pretty straight forward, that the silhouette process wasn't really required, considering that they had a clear cut idea of what they had wanted in terms of shape and particular details on the vehicle. It's called the Banshee, so the design has to be fitting to the name. Nonetheless, here are the two concepts I had drawn up for them:

This is the first concept, but I had to think bigger
This was more like it


Still a few things here and there for the final design, because I am also getting it ready for producing turnarounds. I will upload them at a later date, once they're done.

Really kicking myself for not updating this as often. Keep on drawing, Ciao.

Monday 18 July 2011

Establishing a Design Process

Hey guys,

Just thought I'd share with you what's been keeping me busy nowadays.

So I got this character design brief a couple weeks ago which had the premise of producing character designs for a modern rendition of classic 50s movie monsters that could be used in a fighting game. Though the brief and the scenario is fictitious, it does however, allow for the art that I produce be used in a multitude of situations:

1. Aspiring 3D modellers could, with permission, use the assets to produce models as well as riggers and animators to create the character from the final render and turnarounds.

2. Help build on my portfolio in terms of producing concept art and assets to suit a video game developers needs; and most importantly...

3. Help polish up on my design process


concept pass 1: silhouettes

So this is how it's looking atm, working on silhouettes so that should the character be modelled, it will have that distinction that will set him apart from the other potential characters. I'm yet to hear feedback on the client before I can progress any further. Otherwise, I can just do more silhouette sketches of the other characters.

That's all for today, I'll get back to you when I can. Ciao

P.S. Do realise that I have implemented a logo instead of a watermark, so please respect the IP and rights to my artwork.

Thursday 30 June 2011

Busy Busy

Greetings,

It's been quite a while since I last set foot on my blog. Been so busy during my classes for our final project which was to produce a 5 minute short film. It was quite the post production process where we got so rapt up in tying loose ends, but we finished it up with a product that I can happily say we are all proud of.

Not only that, I will be graduating from that very course on Monday night, so it's going to be a momentous occasion for all of us, as we move on to do our own thing and pursue our own volition. 

As for myself, I have taken the first step of being a freelance artist. I have accepted a commission where I am tasked to produce the character design (from concept to turnarounds) and the storyboard for a client that will be using it for their personal use in a project. I've currently completed all the character design work for this and will be prepping to get the storyboards underway in a week's time.

I've also implemented the use of a basic Wacom Bamboo tablet and Photoshop CS5 as a medium of art, besides my traditional blend of pencils, colour pencils and ink. I'll still be continuing to broaden my horizons in regards to my palette so keep your eyes peeled for future artworks.

That will be all for now, Ciao.

concept artwork

The final render

3D turnaround for modelling purposes


Friday 15 April 2011

Pleasure doing business with you

Back again,

It really made my day yesterday when the band, "Aries", sent me an email with the digital version of their promotional flyer attached to it. It turned out rather nicely. Very simple and gives all the necessary details for their upcoming shows. I do appreciate Rob's (the one whom I corresponded with during this time) punctual response and I do hope to do further business with them in the future.

The flyer design belongs to Aries band and background artwork belongs to me.

on the front
at the back

Thanks for looking

Thursday 14 April 2011

Finished: Adele Sozzi

Hey guys,

Named after a female Assassin Recruit from the game, "Assassin's Creed: Brotherhood", she is the latest piece that I have finished drawing in my spare time. Amidst the filming that I am doing for a class project, I am glad to have had this finished today, considering I started the pencil work for her on Sunday.

The medium I used is coloured pencils, because I decided to have a change of pace from inks and markers. Though I did use a couple of nylon tip pens to have some sharp lines in this one. Unfortunately, being an A3 piece, the camera I used did not give it justice (you can barely see the left foot, but it's there)

In my work, I try to experiment with two particular elements in each piece. In this drawing of Adele Sozzi, I practised more on the female posing and anatomy, as well as using complementary colours to throw off the blank and sterile look of the white. I'm happy with how this turned out, but there's always room for improvement.

Assassino Adele Sozzi

Besides the Ax'Ranthael drawing that I had put on hold, I will be drawing an Assassin's Creed based OC, which belongs to a Deviant named "xXOnigamiXx" (http://xxonigamixx.deviantart.com/) and I will be experimenting more on the dynamics of the piece and further honing my skills on the female anatomy.

Thanks for looking and stay tuned.

Thursday 7 April 2011

Wow! Another one...

Good evening,

Been fair busy with project work for a short film that I have not done much progress on the Ax'Ranthael. However, I got home today to check my DeviantART account to find a note asking me the following (and I quote):

"... We will be having a conference in Berkeley CA in 2012, Mythcon 43, conference theme is East Meets West and I'm playing with the idea of a Chinese dragon & steam engine worked together into a logo - would you consider allowing your work to be incorporated in this way?

BTW, "no, thanks" is a perfectly good answer!"

This is the art piece of concern. Xuanlong the Black Dragon. Perhaps my best and liberal penwork that has been drawn on paper.



So... I've noticed that my dragon pieces seem to be drawing the most attention, as well as the style of lineart and hatching that I have using pen and ink. Majority of the time, that is my most preferred medium as I have full control of the pen and the strokes. But then again, as long as you can deliver results, you'll be right. 

I plan to look further into this style and subject matter as it is the most appealing of my pieces in DeviantART.

I've had some talks with people and my teachers about charging people for using my work, but I dunno how to go about telling or asking the people who wish to use my work... I'm going to ask around a bit more. See what I can learn.

Ciao 


Monday 4 April 2011

Today was a good day

Just a quick recap of today,

I haven't finished the inking job for my Ax'Ranthael drawing, as the week's rolled in again, it's back to work on the short film project that I have lined up in my course.

But something else came around and became the highlight of my day. An American Band by the name of "Aries" has asked permission to use this particular drawing of mine (that they saw in my DeviantART account) which they will incorporate to a flyer promoting their upcoming show:


If you would like to know about the band, the link to their website is http://www.ariesrocks.com/#! and their facebook page is http://www.facebook.com/AriesHardRock?sk=wall

This is perhaps my first real exposure out there in the real world with my artwork, so I'm really stoked and excited about this opportunity. Hopefully there will be more opportunities like this to come in the near future. Just got to keep that pencil sharp and keep on drawing.

Wednesday 30 March 2011

W.I.P: An Ax'ranthael drawing

Here's a sneek peek of what I am drawing at the moment... 

It is a type of dragon-like creature called an "Ax'Ranthael" from Sanctuary. To be honest, I don't know what Sanctuary is or the story behind these creatures (yet to do some research on that) but what got to me about these is the "appeal" of the creature. For some reason, I felt the urge to just draw one.

It has some rather interesting features that the conventional interpretation of a dragon does not share in common. A couple of these features are:

- The fact that it has wings similar to that of an avian (but on the reference sheet, it shows that it has feathers and a membrane); and
- It has a "thermal eye" in the pectoral area. The scales in that area are somewhat translucent so that we can just see it. It does as the name suggests.

The rough pencil work is almost done. I've spent a total of 2 and a half hours on this (accumulated) to date.
  
I think it was more because whoever did design this fantasy creature, really gave it a bit of thought. As with most fantasy creatures, even if the creature is not realistic in the sense of proportion or that the design may not even work, it has that appeal which makes you want to keep looking at it.

More progress to follow. Getting closer to the inking stage of this piece. 

Signing out.

FIRST POST: Some background info

Greetings all,

Just a bit of background on me and why I started this blog.

An 18 year old student finishing up on my Visual Effects course this year, I am slowly making the transition from an everyday student to a conscript of the workforce. In order for me to better prepare myself for this inevitable chapter of life, I am preparing my body of artwork that I will utilize in trying to find myself a job (and hopefully career) as either one of the following:

- Illustrator
- Concept Artist
- Storyboard Artist

So... This blog is my small strand of silk in the gigantic world wide web that will have my illustrations, concept art and doodles for all to enjoy (hopefully). For the odd employer looking at this blog, I hope you enjoy and appreciate the skill set that I have to offer.

Now... I'm off to go and work on my drawing. Stay tuned, it will find its way here.